THE PLAYBOOK · SUDAANMO
Play Shikaku with the rules at hand
Take a moment with Shikaku before moving to another game. Cover the board with non-overlapping rectangles, each containing one clue equal to its area. Look at what changes after your first action. Use the opening round to become familiar with the layout. Keep the game area visible while you use its controls.
Solve ten 5×5 rectangle puzzles. Each clue belongs to exactly one rectangle of the stated area.
Try a more deliberate round
Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board. Refer to the controls when needed.
Understand the aim
Cover the board with non-overlapping rectangles, each containing one clue equal to its area. Read that aim before choosing your first action. Review the board or playing area as it changes.
The playing sequence
- Choose a rectangle’s opposite corners.
- It must contain one clue and have the matching area.
- Click an existing rectangle to remove it.
- Cover every square to finish.
Choosing and moving on screen
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. On a smaller screen, keep the active part of the board within view. Return to the rules if the result is unexpected.
See how the rules apply
A clue 6 may occupy a 2×3 rectangle when other clues allow it. Compare this with the rule that governs the move. Take a moment to compare.
Where a round can go wrong
No rectangle may contain two clues or overlap another. Read the feedback to see why an action did not have the expected result. Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules.
Common questions
For my first round, what is the goal of Shikaku?
Here is the relevant explanation: Cover the board with non-overlapping rectangles, each containing one clue equal to its area.
As a new player, how do I control Shikaku?
Here is the relevant explanation: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.
When I return, what example helps explain Shikaku?
Here is the relevant explanation: A clue 6 may occupy a 2×3 rectangle when other clues allow it.
Before I begin, what should I watch out for in Shikaku?
Keep this in mind: No rectangle may contain two clues or overlap another.
For a quick reminder, what format does Shikaku offer?
Here is the relevant explanation: Solve ten 5×5 rectangle puzzles. Each clue belongs to exactly one rectangle of the stated area.
On this playing page, which play mode does Shikaku use?
For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.